Class | Number | Min profit | Avg profit | Max profit | |
---|---|---|---|---|---|
Trader | All | 0 | 0 | 0 | 0 |
Food | 0 | 0 | 0 | 0 | |
Rocks | 0 | 0 | 0 | 0 | |
Tech | 0 | 0 | 0 | 0 | |
Metal | 0 | 0 | 0 | 0 | |
Pirate | 0 | 0 | 0 | 0 | |
Hunter | 0 | 0 | 0 | 0 |
Start | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | End |
---|---|---|---|---|---|---|---|---|---|---|
Ship | Speed | Hull | Shields | Weapons | Turn | Cargo | Cost | Running Cost |
---|---|---|---|---|---|---|---|---|
Note: changes to hull strength only take effect when docked, changes to shield strength only take effect when docked or outside combat | ||||||||
Trader | ||||||||
Pirate | ||||||||
Hunter |
Name | Buy | Sell |
---|---|---|
Food | ||
Rocks | ||
Technology | ||
Metal |
Crime | Fine | Bounty |
---|---|---|
Interception | ||
Assault | ||
Theft | ||
Murder |
Piracy | Death and damage |
---|---|
Press 'Import' to set the current simulation parameters from the text box, or copy from the text box to export the current settings.