| Class | Number | Min profit | Avg profit | Max profit | |
|---|---|---|---|---|---|
| Trader | All | 0 | 0 | 0 | 0 |
| Food | 0 | 0 | 0 | 0 | |
| Rocks | 0 | 0 | 0 | 0 | |
| Tech | 0 | 0 | 0 | 0 | |
| Metal | 0 | 0 | 0 | 0 | |
| Pirate | 0 | 0 | 0 | 0 | |
| Hunter | 0 | 0 | 0 | 0 | |
| Start | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | End |
|---|---|---|---|---|---|---|---|---|---|---|
| Ship | Speed | Hull | Shields | Weapons | Turn | Cargo | Cost | Running Cost |
|---|---|---|---|---|---|---|---|---|
| Note: changes to hull strength only take effect when docked, changes to shield strength only take effect when docked or outside combat | ||||||||
| Trader | ||||||||
| Pirate | ||||||||
| Hunter | ||||||||
| Name | Buy | Sell |
|---|---|---|
| Food | ||
| Rocks | ||
| Technology | ||
| Metal |
| Crime | Fine | Bounty |
|---|---|---|
| Interception | ||
| Assault | ||
| Theft | ||
| Murder |
| Piracy | Death and damage |
|---|---|
Press 'Import' to set the current simulation parameters from the text box, or copy from the text box to export the current settings.